![]() ![]() A lot of the mods do the job well enough that there’s no need to hope for official implementation. The community has given Starbound plenty of planetary additions since release. There’s sadly no mod manager in either the game or from the community that can help enable or disable mods, though, so it’s a really good idea to check mods for compatibility before you smash them all into your game at once. It does all the work for you, enabling you to click on any mod and it’ll simply be installed. We are in the confines of the Steam Workshop with Starbound. It needs more things to do, more ships to encounter, more planets to land on. If it were released today, the biggest issues would be that it feels a little bit empty and underbaked. Starbound is somehow eight years old, but with its gentle nature, pixelly graphics, and procedural exploration, it hasn’t aged too badly.
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